Dead Island There and Back Again

Moresby

To be sure you get all of the locations in Moresby, do every side quest, and make certain your co-op partner doesn't complete a quest without yous present. The following quests will accept you through quite a bit of the metropolis: "Message to the Masses," "The Start/2nd/Third Caput of Cerberus," "Last Chance On The Wall," and "A Vocalisation From the Sky." Also, there is a quest given you to by a man in the southwest section of the city where he tells you his girl has been kidnapped and asks yous to rescue her. This side quest will take you to a fenced-in warehouse that is a location.

19. Church - Unmissable. The story volition accept you here.

twenty. Graveyard - Just outside of the church is an obvious graveyard.

21. Victory Colina - Southeast of the church building/graveyard, in the northeast corner of the map. You'll pass this on your way from the Church to the Warehouse when doing the quest to hang posters.

22. Supermarket District - South of Victory hill, and northeast of the Warehouse. Again, you'll pass this on your mode from the Church to the Warehouse when doing the quest to hang posters.

23. Simon's Hub - This is the Warehouse fast travel location. Doing the quest to hang the posters effectually town will accept you hither (kickoff poster location).

24. Nick'south Hub - This is Abandoned House safehouse/fast travel location in the very southward of the map.

25. Police Station - The side quest to hang the posters will take you correct past the police station. You lot'll know when you're there because you'll hear them speaking through the speakers to yous, saying they've taken the police station. You'll also become by here on your manner to the pumping station. This is in the northwestern area of the map.

26. Gas Station - Unmissable. The story will take you here. **See Section ane nearly counting this location twice.

27. Canal Street - Not far north of the gas station, running through the quarantine zone. The 3rd Caput of Cerberus side quest will take you here.

28. Quarantine (Dead Zone) - Only west of the Warehouse is the quarantine zone. You'll have to climb a ladder to enter. It'll be marked with biohazard symbols on tall walls, and when you get in, you'll detect white tents ready.

29. Downtown - The northwest corner of the map, just northeast of the pumping station. This is where Stan Dart asks you to clear out his house.

30. Eastern Waterfront - The very southeastern corner of the map.

31. Quondam Town - Southwestern area of the metropolis. The expanse just southeast of the pumping station. This is the area where you observe Yang Chi and he asks you to rescue his girl.

32. Former Town Bridge - Just north of the pumping station is a large broken bridge with a ton of busted up cars parked all over it. To get the actual give-and-take to pop up tin be hard - I had luck with the aisle that heads to the south from to the bridge.

33. Riverside - The very s of the map, at that place's a boat on the coast. The beach around this boat is the location. This is just due south of the fenced in warehouse in the s-southwest you'll be going to for a side quest.

34. Shanty Town - Southeastern area of the map. The quest "Message to the Masses" volition have you hither. It'south where you meet Garrett Grant.

35. Warehouses - This is close to the very due south of the map, slightly westward of center. It is a fenced in area that you will become to for a side quest where Yang Chi asks yous to rescue his kidnapped daughter.

36. Wastewater Plant - This is where Joseph will lead you as part of the main story quest, when yous enter the sewers for the beginning time.

37. Waterfront Harbor - This is the harbor just north of the pumping station. You will get here in chapter 15 as part of the story quest.

38. Western Waterfront - South of the Pumping Station that you go to equally part of the principal story quest. Walk southbound along the embankment and y'all'll get information technology.

39. Pump Manufactory - This is the "pumping station" that the principal story quest volition have you lot to, on the very west side of the map.

40. Gas Station **This is the indistinguishable counter** See Section i for getting this to count as a second location. I found it actually awkward to get the text to actually show up. I had to bound on a dumpster from the area to the w and then enter the Gas Station's zone.

Metropolis Hall

41. Town Square - Unmissable. The story will take you here.

Constabulary Station

42. Parking - Unmissable. The story will take you here.

43. Station - The story volition take y'all through here.

44. Detective's Offices - The story volition take yous through here.

45. Chief'due south Office - The story volition have you through hither.

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Source: https://steamcommunity.com/sharedfiles/filedetails/?id=462275305

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